Evaluating Students Acceptance of Zep Quiz as a Digital Student Assessment Tool Using the Technology Acceptance Model
Abstract
The rapid expansion of digital education has driven the adoption of gamified assessment platforms to enhance student engagement and participation. This study evaluates students' acceptance of Zep Quiz as a digital assessment tool by applying the Technology Acceptance Model (TAM). Utilizing a quantitative, cross-sectional design, data were gathered from a purposive sample of 9 digital business students who are village administrative officer using a structured 15-item questionnaire. Instrument quality was confirmed via validity (r > 0.666) and reliability (α = 0.945) tests. Multiple and curve-estimation regression analyses were employed to evaluate the structural hypotheses. The results indicate that both Perceived Usefulness (p = 0.041) and Perceived Ease of Use (p = 0.044) exert positive and significant effects on Behavioral Intention, explaining 47.2% and 46.3% of the variance, respectively. However, Perceived Ease of Use did not significantly influence Perceived Usefulness (p = 0.934). These findings show that while ease of use and usefulness independently drive students to adopt a platform, adult learners judge instructional value separately from platform simplicity.
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